Daniel Kotik
Developer
About Me
Based in the Maritimes region of Canada. Over the past three years, I have worked on a wide range of solo and team projects, creating game prototypes in Unity Engine and other coding projects as a Computer Science student.
Tools
Unity
Primary Engine
Adobe Photoshop
Design & Texturing
Blender
3D Modeling
Figma
Design & Prototyping
FMOD
Game Audio System
Languages
C#
Java
Python
Education
IT: Game Development
New Brunswick Community College
2023 - 2025
Graduated with honours. Focused on Unity, C#, shader creation, and game design. Worked on solo and team projects, building playable prototypes.
High School Diploma
Harrison Trimble High School
2018 - 2022
Graduated with honours. Took part in tech-related courses and built a strong foundation in creative problem-solving and digital media.